S'autoritza la còpia, la distribució i la modificació d'aquest document sota els termes de la llicència de documentació lliure GNU versió 1.2 o qualsevol altra versió posterior que publiqui la Free Software Foundation; sense seccions invariants, ni textos de portada, ni textos de contraportada. S'inclou una còpia d'aquesta llicència en la secció titulada GNU Free Documentation License.http://www.gnu.org/copyleft/fdl.htmlGFDLGNU Free Documentation Licensetruetrue
compartir – copiar, distribuir i comunicar públicament l'obra
adaptar – fer-ne obres derivades
Amb les condicions següents:
reconeixement – Heu de donar la informació adequada sobre l'autor, proporcionar un enllaç a la llicència i indicar si s'han realitzat canvis. Podeu fer-ho amb qualsevol mitjà raonable, però de cap manera no suggereixi que l'autor us dóna suport o aprova l'ús que en feu.
compartir igual – Si modifiqueu, transformeu, o generareu amb el material, haureu de distribuir les vostres contribucions sota una llicència similar o una de compatible com l'original
Aquest avís de llicència s'ha afegit a aquest fitxer d'acord amb l'actualització de la llicència GFDL.http://creativecommons.org/licenses/by-sa/3.0/CC BY-SA 3.0Creative Commons Attribution-Share Alike 3.0truetrue
Additional image information
Typical setup of a Mahjong game
This picture depicts a typical Cantonese mahjong game setup. The only things missing were the players and a square table.
In places where gambling is forbidden, colored chips are used to keep track of the winning and loss. The red chips are 50 unit each. The yellow chips are 10 unit each. The green chips are 1 unit each. Each player starts with 100 or 200 units. Players settle their winning at the end of the game by converting the chip to money. Some people who are defiant of the laws or don't worry about being caught by law enforcement may play with real money on the table instead of chips.
The green marker on the lower left is used for keeping track of the prevailing wind (it says East as shown), the dice in the marker can be flipped to show the other three wind directions. Three dice are used to determine the starting position of where to take the tiles at the beginning of each round. The holder of the marker is at EAST position. As it is shown here, the player at the near end is at the EAST position while the prevailing wind is also EAST. So if he managed to collect a pong of EAST in his winning hand, he receives two extra points. The other players are in the SOUTH, WEST, NORTH position respectively in the clockwise direction. They can win with one extra point if they manage to collect a pong of direction tiles to match the current position or the prevailing wind direction.
Each player holds 13 tiles until a gong is melded. Each gong will add one additional tile to the hand. The player who does a gong needs to draw a replacement tile from the tail end of the 'wall' of tiles.
In the picture, the player on the right has a gong of Fa exposed. The player on the left has a chow of bamboo tiles exposed. Both players at the far and near end have some flower tiles on the table. When a flower tile is drawn, it is exposed on the table and the player draw a replacement tile from the tail end of the 'wall' of tiles.
In this picture, the player on the near end holds a pong of the red dragon, a possible chow of 2-3-4 or 3-4-5 of circles if either the 2 or 5 is discarded. The 2-3-4-5 sequence can also be split into two melds when other tiles like 1 or 4 and 3 or 6 are drawn or chow'ed with the discarded tile from other player.
Llegendes
Afegeix una explicació d'una línia del que representa aquest fitxer
Aquest fitxer conté informació addicional, probablement afegida per la càmera digital o l'escàner utilitzat per a crear-lo o digitalitzar-lo. Si s'ha modificat posteriorment, alguns detalls poden no reflectir les dades reals del fitxer modificat.